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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology) mie jk123
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics) alcus k05ke
Game Physics (Interactive 3d Technology Series) ikep
3d Game Engine Architecture: Engineering Real-time Applications With Wild Magic (The Morgan Kaufmann Series in Interactive 3d Technology)
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